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BrowserQuests™ Project Blog

All Posts Term: alpha
3 post(s) found

Transitioning from Alpha to Beta (May 2020)

Firstly, a few new user design modifications have been implemented into the BrowserQuests™ platform. These updates include a new presentation for all party heroes (showcasing their graphic avatars better) and a more efficient menu option details selection process (if you click CAST SPELL for example, the game automatically selects the first available spellcaster, limiting the amount of clicking that needs to be done). A few other subtle changes have been incorporated into the player interface as well.

Post Alpha Improvements (September 2019)

After receiving a variety of comments and feedback regarding the alpha release of BrowserQuests back in June, one critical issue has been identified--the way commands are presented and utilized within the system must be improved! Indeed, the clunky and time-consuming way that the command system works seems to really compromise a positive player experience with the game and is therefore the very next mechanism to be addressed and improved.

Alpha Release Updates (August 2019)

While this incredibly ambitious project started back in 2014 and an initial collection of quests released in late 2016, the project was put on a hiatus for a few years for a variety of reasons personal to the author. The project was resuscitated in the spring of 2019, however (it's entire player UI significantly altered and improved) and in mid-June an announcement was made on the BasicFantasy.org site announcing an alpha version re-release. A follow-up announcement was then made in early August letting potential users know that a new Survey Monkey questionnaire had been developed to help capture player feedback from the game as well.