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Vegetative

Monsters: Vegetative

Vegetative monsters are those that are primarily plant-based but often with some sort of intelligence and even mobility:

BrowserQuests monster depiction (Blood Rose)
  • Armor Class: 13
  • Hit Dice: 4
  • Attacks:
    • Whiplike vine (2d6)
  • Special Defenses:
    • Immune to Charm Person
    • Immune to Hold Person
  • Save As: Fighter
  • Morale: 12
  • Experience Points: 280

Description: Blood roses appear to be normal rose bushes but are actually animated plants, dimly aware of their surroundings. These plants are always in bloom, bearing beautiful white flowers. The fragrance of the flowers is detectable up to 30 away'; those who inhale the fragrance must save vs. Poison or become charmed, subject to the will of the blood rose. In rare situations, the blood rose will actually wrap itself around the body of its victim and become a parasite, draining only enough blood to keep its host alive indefinitely. Typically, however, blood roses attack using a thorny, whiplike vine to lacerate its victims and consume as much blood as possible.

BrowserQuests monster depiction (Cursed Treant)
  • Armor Class: 20
  • Hit Dice: 8 + 2
  • Attacks:
    • Fists (1d8)
    • Fists (1d8)
    • Lifeforce Drain
  • Special Defenses:
    • None
  • Save As: Fighter
  • Morale: 10
  • Experience Points: 945

Description: Treants are large, roughly humanoid tree-men with deep green leaves during the spring and summer and legs that fit together when closed to look like the trunk of a tree (and hence indistinguishable from a tree when motionless). Treants stand about 30 feet tall and weigh over two tons. Cursed treants are somewhat stronger than normal treants, not only possessing the ability to attack with two large fists but able to drain the lifeforce from its victims as well (Save vs. Poison or lose one hit point permanently). Treants can speak Common and Elvish.

BrowserQuests monster depiction (Hangman Tree)
  • Armor Class: 16
  • Hit Dice: 5
  • Attacks:
    • Strangle (1d6)
    • Strangle (1d6)
    • Strangle (1d6)
  • Special Defenses:
    • None
  • Save As: Fighter
  • Morale: 12
  • Experience Points: 320

Description: Hangman trees are horrible, semi-animate creatures that fertilize themselves with dead bodies. These monsters have several animated limbs that can wrap around the necks of living creatures that pass beneath, strangling them for 1d6 points of damage per round. The roots of the tree are also animated; they do not attack but they do try to pull dead bodies below the surface to digest them.

BrowserQuests monster depiction (Lesser Shambling Mound)
  • Armor Class: 19
  • Hit Dice: 4
  • Attacks:
    • Body Slam (2d4) + Engulfed
    • Body Slam (2d4) + Engulfed
  • Special Defenses:
    • Immune to Electricity
  • Save As: Fighter
  • Morale: 9
  • Experience Points: 205

Description: Shambling mounds (also called 'shamblers') appear as heaps of rotting vegetation six feet tall and weighing about 500 pounds. They are actually intelligent carnivorous plants, their brains and sensory organs located deep within their upper bodies. Shamblers attack with two woody appendages, sometimes engulfing their opponents; when engulfed, victims are totally incapacitated and cannot do anything for several rounds. Shambling mounds are immune to electricity.

BrowserQuests monster depiction (Shambler)
  • Armor Class: 20
  • Hit Dice: 13
  • Attacks:
    • Body Slam (3d6) + Engulfed
    • Body Slam (3d6) + Engulfed
  • Special Defenses:
    • Immune to Electricity
  • Save As: Fighter
  • Morale: 12
  • Experience Points: 1500

Description: Shamblers appear to be heaps of rotting vegetation with an eight-foot girth, about six feet tall and weighing nearly 4000 pounds. Roughly humanoid in appearance, they are actually quite intelligent, carnivorous plants with sensory organs located within their upper body. Like their smaller shambling mound brethren, they attack with two huge arm-like appendages and can often constrict their opponents as well, rendering them unable to do anything for several minutes.

BrowserQuests monster depiction (Treant)
  • Armor Class: 19
  • Hit Dice: 8
  • Attacks:
    • Fists (1d8)
    • Fists (1d8)
  • Special Defenses:
    • None
  • Save As: Fighter
  • Morale: 9
  • Experience Points: 945

Description: Treants are large, roughly humanoid tree-men with deep green leaves during the spring and summer and legs that fit together when closed to look like the trunk of a tree (and hence indistinguishable from a tree when motionless). Treants stand about 30 feet tall and weigh over two tons, attacking with two large fists when provoked. Treants speak Common and Elvish as well as their native language.