Second Level Spells Done! We've spent the last 6-7 weeks integrating all second level cleric and magic-user spells into the BrowserQuests™ framework, so that the game can support third, fourth and fifth level heroes (and pave the way for additional story-based content coming in 2021!) (December 16, 2020)
Post-Beta UI Updates Since our beta release in August, we've heard from dozens of players regarding the game's UI (user interface). Based on that feedback, we've made some UI improvements to better streamline the game and help make it more intuitive and entertaining! (October 31, 2020)
BETA Version Now Live! After three months of new development, the BETA version of BrowserQuests™ is now live and available for play-testing!. Create a new hero from scratch and play through the significantly-enhanced BrowserQuests™ beta engine! (August 31, 2020)