Mercenaries are typically humanoid classes (such as a human cleric or halfling thief) that are in business for themselves and answer to the highest bidder. Some mercenary professions are honorable (such as a pious scribe) but most mercenaries are selfish and dangerous during encounters:
- Armor Class: 18
- Hit Dice: 6
- Attacks:
- Special Defenses:
- Save As: Cleric
- Morale: 12
- Experience Points: 225
Description: Sixth level male cleric with third level spells.
- Armor Class: 16
- Hit Dice: 4 + 2
- Attacks:
- Special Defenses:
- Save As: Fighter
- Morale: 12
- Experience Points: 240
Description: Novice (fourth level) fighter that typically wears sturdy chain mail armor, carries a longsword and metallic shield.
- Armor Class: 15
- Hit Dice: 4
- Attacks:
- Special Defenses:
- Save As: Thief
- Morale: 10
- Experience Points: 125
Description: This fourth-level thief wears leather armor and wields a short sword and short bow. He also carries a bag full of small glass orbs containing a glowing green liquid that act as grenades!
- Armor Class: 15
- Hit Dice: 4
- Attacks:
- Sword (1d6 +1) + Weak Poison
- Special Defenses:
- Save As: Thief
- Morale: 10
- Experience Points: 80
Description: This fourth-level thief wears leather armor and wields a short sword and short bow.
- Armor Class: 15
- Hit Dice: 4 + 3
- Attacks:
- Special Defenses:
- Save As: Fighter
- Morale: 12
- Experience Points: 125
Description: Dwarven thugs typically wear chain armor and carry poisoned daggers or shortswords in combat.
- Armor Class: 18
- Hit Dice: 6
- Attacks:
- Special Defenses:
- Save As: Cleric
- Morale: 12
- Experience Points: 225
Description: Sixth level cleric with third level spells.
- Armor Class: 15
- Hit Dice: 4
- Attacks:
- Missile Weapon (1d6 +1) + Weak Poison
- Special Defenses:
- Save As: Thief
- Morale: 10
- Experience Points: 80
Description: This fourth-level female thief wears leather armor and wields a short sword and short bow.
- Armor Class: 16
- Hit Dice: 4 + 2
- Attacks:
- Special Defenses:
- Save As: Fighter
- Morale: 12
- Experience Points: 240
Description: Novice (fourth level) female fighter that typically wears sturdy chain mail armor, carries a longsword and metallic shield.
- Armor Class: 14
- Hit Dice: 5
- Attacks:
- Special Defenses:
- Save As: Magic-User
- Morale: 12
- Experience Points: 175
Description: Fifth level magic-user with third level spells.
- Armor Class: 17
- Hit Dice: 5 + 1
- Attacks:
- Special Defenses:
- Save As: Fighter
- Morale: 12
- Experience Points: 320
Description: Novice (fifth level) fighter that typically wears sturdy plate mail armor, carries a longsword and metallic shield.
- Armor Class: 16
- Hit Dice: 4 + 4
- Attacks:
- Special Defenses:
- Save As: Fighter
- Morale: 12
- Experience Points: 175
Description: Fourth-level fighter that typically wears chain armor and carries a longsword, shortbow and shield.
- Armor Class: 18
- Hit Dice: 3
- Attacks:
- Special Defenses:
- Save As: Cleric
- Morale: 12
- Experience Points: 150
Description: Fiercely dedicated to the Sislan Way, this third level cleric is dressed from head to toe in gleaming plate mail and his shield depicts his status as a Paladin of Sisla.
- Armor Class: 14
- Hit Dice: 1
- Attacks:
- Special Defenses:
- Save As: Cleric
- Morale: 11
- Experience Points: 25
Description: First level cleric with little more than a club and his faith.
- Armor Class: 14
- Hit Dice: 1 + 2
- Attacks:
- Special Defenses:
- Save As: Fighter
- Morale: 11
- Experience Points: 35
Description: Rookie (first level) fighters typically wear worn leather armor and carry a longsword and shield.
- Armor Class: 10
- Hit Dice: 1
- Attacks:
- Special Defenses:
- Save As: Magic-User
- Morale: 9
- Experience Points: 25
Description: This beginning magic-user carries a simple staff.
- Armor Class: 14
- Hit Dice: 1
- Attacks:
- Special Defenses:
- Save As: Thief
- Morale: 9
- Experience Points: 20
Description: This common thief wears leather armor and wields a dagger and short bow.