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Magic-User Fourth Level

Fourth Level Magic-User Spells

The following fourth level spells are castable by a magic-user:

Target: Selected Combatant

Duration: Permanent

Description: Causes one target creature to be permanently cursed, the victim receiving a -2 penalty to all attack roles, morale checks and saving throws.

Target: Selected Combatant

Duration: 5 rounds

Description: Causes ANY combatant (including monsters) that fail a saving throw vs. Spells to suddenly regard the caster as a trusted friend and ally and hence withdrawing from combat for the duration of the spell (5 rounds).

Target: Half of Combatants

Duration: 2 rounds (+ 1 round/level)

Description: Causes about half of all combatants to become confused, making them simply babble and unable to participate in battle for the duration of the spell. A saving throw vs. Spells is allowed to resist the effect.

Target: Half of Combatants

Duration: Instantaneous

Description: Causes great magical hailstones to pound down on roughly half of all combatants, dealing 4d6 +4/level points of damage to them (save vs. Spells for half damage). Creatures resistant to cold (such as White Dragons) are unaffected by the spell.

Target: Half of Party

Duration: Instantaneous (+ 10 rounds/level)

Description: Roughly half of all heroes within the party receive a +2 bonus to Armor Class as well as a +2 bonus on all saving throws involving a strongly evil creature. Both these bonuses apply against attacks made or effects created by evil creatures.

Target: Half of Party

Duration: Instantaneous (+ 10 rounds/level)

Description: Roughly half of all beings within the group receive a +2 bonus to Armor Class as well as a +2 bonus on all saving throws involving a strongly good creature. Both these bonuses apply against attacks made or effects created by goodly creatures.

Target: Selected Ally

Duration: Permanent

Description: Instantaneously removes all curses on a selected ally. Certain special curses may not be countered by the spell.

Target: Selected Object

Duration: Permanent

Description: Instantaneously removes any curses attached to a selected area object. The spell does NOT remove curses on party possessions such as shields, weapons, suits of armor, etc. Certain special, unusually powerful curses may not be countered by the spell.

Target: Entire Party

Duration: Instantaneous (+ 1 round/level)

Description: Creates a circle of fire around the caster and her allies, burning enemy combatants for 1d6 fire damage each time they attempt to attack the caster or an ally.

Target: Entire Location (all areas)

Duration: 60 rounds

Description: Creates an invisible magical "eye" that can travel ahead and peer into nearby areas not yet visited by the adventuring party, allowing the caster to determine what creatures, objects and exits exist within the area (similar to Clairvoyance but active for an entire hour).