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BrowserQuests™ Project Blog

Seventh Module Live! (December 2022)

The next module of the ongoing "Sorrow of Sisla" BrowserQuests™ campaign has arrived, just in time for Christmas! Entitled "Assault on Chegoria!" the module picks up at the Ghenland shipyard where the party is about to be transported to the deadly island nation of Chegoria, home of the wicked Ultimates and their magic-generating, soul-corrupting Nemesis plants! For those who have already finished module #6 ("Mark of the White Rose"), just log in--the game will automatically advance your party to the first encounter of module #7 so you can continue from there.

Once again, the new module adds several hours of playtime to the default campaign, introducing new characters, monsters, locations, items and, of course, lots of surprises! Along with all the time and effort spent developing the module, a wide diversity of engine enhancements and improvements have also been made, including the addition of a new prose thumbnail system that integrates relevant graphic thumbnail images directly into the prose to enhance the overall read. These thumbnail depictions truly enhance the overall gaming experience and help bring the game even more to life!

Next up for BrowserQuests™ are all the fourth level cleric and magic-user spells and effects needed to support character levels seven and eight, along with some additional game engine updates and improvements. Once that is done, we'll get to work on module #8 and release that later in the spring of 2023.

As always, we thank our players for their continued support of BrowserQuests,™ their willingness to report bugs and other issues as they play and for their kind donations to the platform. We're also continuing to solicit marketers, advertisers and organizations looking to leverage our banner ad system to raise awareness of their own brands and generally support what we're doing (see our "Call for Marketers" page for all the details). Merry Christmas!