Magical liquids that confer some sort of (typically temporary) effect:
Possession |
Weight |
Worth |
Brief Description |
Potion of Cold Resistance |
0.1 lbs |
100 gp |
Grants a creature temporary immunity to cold. Minor cold (such as exposure to winter weather in inadequate clothing) is ignored by the affected creature. |
Potion of Control Human |
0.25 lbs |
400 gp |
Makes a humanoid creature of 4 hit dice or less regard the caster as its trusted friend and ally. |
Potion of Healing |
0.1 lbs |
25 gp |
Small vial of clear liquid that, when imbibed, returns 1-8 lost hit points of damage. |
Potion of Invulnerability |
0.1 lbs |
2500 gp |
Grants a bonus of +2 to Armor Class. |