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Commands

Game Commands

A wide variety of commands exist within the BrowserQuests™ RPG system, options to convey a multitude of needs, selections and choices while playing the game. Many of these commands are context dependent (they’re only displayed during relevant circumstances) while others (such as asking the adventuring party for advice) are always available.

Game Command Groupings

Altogether, the game commands are divided into three general groupings:

  • Primary Options - Displays specific, most-important options depending upon the current game mode and particular set of circumstances
  • Secondary Options - Provides general support options for the adventuring party (asking for advice or searching an object, for example)
  • Hero Options - Orders a particular hero to perform a specific task (such as cast a spell, use an item or invoke a special ability)

Within the player interface, a tab menu is provided to display these groupings, defaulting to Contextual Options. Within the tab menu, a collection of relevant buttons and dropdowns are provided so the player can quickly and efficiently make choices. Such buttons and dropdowns are displayed four to a row, so typically only two rows are required for each command grouping.

Game Command Modes

Four distinct game modes determine which actual commands are made available to the player, grouped as introduced above. Commands are provided in alphabetical order from left to right:

When the player’s party has not encountered any creatures, are not engaged in combat or a not engaged with a city shop owner, the game mode is set to “Free to Roam” and the player is free to perform a wide variety of general actions (including travel between areas).

Primary Options

The following primary options are available:

  • Borrow Money (dropdown) – Allows the player hero to borrow up to 10 platinum pieces per level from any city bank
  • Camp (button) – Instructs the party to secure the area and bed down for the night (only available outside of cities)
  • Converse (button) – Attempts to initiate a conversation with any creatures or NPCs associated with the current area
  • Deposit Money (dropdown) – Allows a player hero to deposit a selected amount of his carried wealth into a bank
  • Gamble (button) – Invokes a modal window that allows the party heroes to place a bet of gold at an area casino
  • Heal Wounds (dropdown) – Allows a selected hero to have all wounds healed (at a cost of one gold piece per lost hit point)
  • Listen for Rumors (button) – Potentially provides a random lore item within a city tavern (only available within cities)
  • Offer Item (dropdown) – Allows the party to offer a particular possession (and associated quantity) to advance a particular quest
  • Pay Money (button) – Attempts to resolve an encounter by offering a bribe or otherwise paying for a service (according to set fee)
  • Recruit <Class> (button) – Allows a party to recruit a new hero (depending upon the class associated with the area)
  • Restore Hero (dropdown) – Removes all afflictions and restores a selected hero to normalcy (fee of 25 gold pieces per affliction)
  • Research Lore (dropdown) – Allows the party to research one lore subject associated with the current country (only available within cities)
  • Resurrect Hero (dropdown) – Restores life to a deceased hero (at a cost of 1000 gold pieces per level)
  • Search Area (button) Instructs the entire adventuring party to search the current area, often revealing hidden objects or elements
  • Sleep (button) – Allows the party to sleep for eight hours within a rented hotel room (only available within cities when staying at an inn)
  • Travel to New Area (dropdown)Allows the party to travel to a connected area from the current area within the location
  • Withdraw Money (dropdown) – Allows a player hero to withdraw any funds previously deposited within a bank
Secondary Options

The following secondary options are available:

  • Concentrate (button) – Determines if any illusions are present within the current area (only available when illusions must be disbelieved)
  • Destroy Object (dropdown) – Instructs the entire adventuring party to destroy a particular encounter area object
  • GM Hint (button) - Allows the player to ask the virtual gamemaster (GM) for advice about what to do next
  • Inquire Lore (dropdown) - Allows the player to ask all his heroes about a particular lore element
  • Manage Party (button) - Allows the player to create a new player hero at the beginning of the game or remove previously-hired heroes
  • Manipulate Object (dropdown) Instructs the heroes to push, pull or otherwise manipulate a particular object within the area
  • Renew Party (button) – Heals all party heroes and removes any effects (only available to administrators who are playtesting their quests)
  • Search Object (dropdown) – Instructs the party to carefully examine a specific object within the area
  • Unlock Object (dropdown)Instructs all thieves (or those with keys) to try and unlock the selected object
  • Wait (dropdown) – Instructs the party to wait for a particular amount of time (one minute up to four hours)
Hero Options

The following hero options are available:

  • Cast Spell (button)Invokes a modal window that allows the selected hero to pick a spell (and targets if necessary)
  • Delete Hero (button) – Permanently removes a hero from an adventuring party (only available to administrator playtesters)
  • Special Ability (button)Invokes a modal window that instructs the selected hero to use a particular special ability
  • Take Items (button) Invokes a modal window that allows specific heroes to take specific items within the current encounter area
  • Use Item (button)Invokes a modal window that instructs the selected hero to use a specified possession

Activated when a new encounter area is reached and potential combatants are directly encountered, such commands allow the player and his party to interact with encountered creatures and attempt to resolve the encounter one way or another.

Primary Options

The following area options are available:

  • Attack (button) – Instructs the party to attack all characters and monsters within the area (activating combat mode)
  • Concentrate (button) – Determines if any illusions are present within the current area (only available when illusions must be disbelieved)
  • Converse (button) – Attempts to initiate a conversation with any creatures or NPCs associated with the current area
  • Intimidate (button) – Attempts to drive away encountered creatures through bullying and force of will
  • Join Party (button) – Instructs the currently-encountered NPC to join the adventuring party
  • Offer Item (dropdown) – Allows the party to offer a particular possession (and associated quantity) to advance a particular quest
  • Pay Money (button) – Attempts to resolve an encounter by offering a bribe or otherwise paying for a service (according to set fee)
  • Travel to New Area (dropdown)Allows the party to travel to a connected area from the current area within the location
Secondary Options

The following support options are available:

  • Destroy Object (dropdown) – Instructs the entire adventuring party to destroy a particular encounter area object
  • GM Hint (button) - Allows the player to ask the virtual gamemaster (GM) for advice about what to do next
  • Inquire Lore (dropdown) - Allows the player to ask all his heroes about a particular lore element
  • Manage Party (button) - Allows the player to remove previously-hired heroes
  • Manipulate Object (dropdown) Instructs the heroes to push, pull or otherwise manipulate a particular object within the area
  • Renew Party (button) – Heals all party heroes and removes any effects (only available to administrators who are playtesting their quests)
  • Search Object (dropdown) – Instructs the party to carefully examine a specific object within the area
  • Unlock Object (dropdown)Instructs all thieves (or those with keys) to try and unlock the selected object
  • Wait (dropdown) – Instructs the party to wait for a particular amount of time (one minute up to four hours)
Hero Options

The following hero options are available:

  • Cast Spell (button)Invokes a modal window that allows the selected hero to pick a spell (and targets if necessary)
  • Delete Hero (button) – Permanently removes a hero from an adventuring party (only available to administrator playtesters)
  • Special Ability (button)Invokes a modal window that instructs the selected hero to use a particular special ability
  • Take Items (button) Invokes a modal window that allows specific heroes to take specific items within the current encounter area
  • Use Item (button)Invokes a modal window that instructs the selected hero to use a specified possession

Activated when the party enters combat with a character or set of monsters within the encounter area.

Primary Options

The following contextual options are available:

  • Retreat (button) – Instructs the party to flee from combat and retreat to the last encounter area visited
  • Stand Down (button) – Instructs the party to cease combat and expect for encountered beings to do the same
Secondary Options

The following support options are available:

  • Destroy Object (dropdown) – Instructs the entire adventuring party to destroy a particular encounter area object
  • GM Hint (button) - Allows the player to ask the virtual gamemaster (GM) for advice about what to do next
  • Inquire Lore (dropdown) - Allows the player to ask all his heroes about a particular lore element
  • Manage Party (button) - Allows the player to remove previously-hired heroes
  • Manipulate Object (dropdown) Instructs the heroes to push, pull or otherwise manipulate a particular object within the area
  • Renew Party (button) – Heals all party heroes and removes any effects (only available to administrators who are playtesting their quests)
  • Search Object (dropdown) – Instructs the party to carefully examine a specific object within the area
  • Unlock Object (dropdown)Instructs all thieves (or those with keys) to try and unlock the selected object
Hero Options

During combat, hero options are automatically provided for a specific hero depending on his initiative during the combat round (as the RPG utilizes a turn-based combat system). Hence, the specific hero is already known when the commands are provided. The following hero options are available:

  • Bind Wounds (dropdown) - Instructs the hero to immediately bind the wounds of any selected hero (returned to 0 hp)
  • Cast Spell (button)Invokes a modal window that allows the selected hero to pick a spell (and targets if necessary)
  • Close Attack (dropdown) – Allows the hero to attack and potentially damage a selected foe (via close combat)
  • Defend (button) – Instructs the selected hero to utilize all his skill in defending himself during the combat round (+1 to armor class)
  • Delete Hero (button) – Permanently removes a hero from an adventuring party (only available to administrator playtesters)
  • Engage Enemy (dropdown) – Enables the hero to engage with a distant enemy and draw it into melee range (close combat)
  • Ranged Attack (dropdown) – Allows the selected hero to attack and damage a selected foe (via ranged combat)
  • Special Ability (button)Invokes a modal window that instructs the selected hero to use a particular special ability
  • Take Items (button) Invokes a modal window that allows specific heroes to take specific items within the current encounter area
  • Use Item (button)Invokes a modal window that instructs the selected hero to use a specified possession

Activated when the party interacts with a shop and wishes to buy or sell items or services from their individual inventories. Naturally, only those goods or services associated with the particular shop are displayed.

Primary Options

The following contextual options are available:

  • Buy Items (button) – Invokes a modal window that allows all party members to buy particular possession types within the area
  • Sell Items (button) – Invokes a modal window that allows all party members to sell particular possession types within the area
  • Travel to New Area (dropdown)Allows the party to travel to a connected area from the current area within the location
Secondary Options

The following support options are available:

  • Destroy Object (dropdown) – Instructs the entire adventuring party to destroy a particular encounter area object
  • GM Hint (button) - Allows the player to ask the virtual gamemaster (GM) for advice about what to do next
  • Inquire Lore (dropdown) - Allows the player to ask all his heroes about a particular lore element
  • Manage Party (button) - Allows the player to remove previously-hired heroes
  • Manipulate Object (dropdown) Instructs the heroes to push, pull or otherwise manipulate a particular object within the area
  • Renew Party (button) – Heals all party heroes and removes any effects (only available to administrators who are playtesting their quests)
  • Search Object (dropdown) – Instructs the party to carefully examine a specific object within the area
  • Unlock Object (dropdown)Instructs all thieves (or those with keys) to try and unlock the selected object
  • Wait (dropdown) – Instructs the party to wait for a particular amount of time (one minute up to four hours)
Hero Options

The following hero options are available:

  • Cast Spell (button)Invokes a modal window that allows the selected hero to pick a spell (and targets if necessary)
  • Delete Hero (button) – Permanently removes a hero from an adventuring party (only available to administrator playtesters)
  • Special Ability (button)Invokes a modal window that instructs the selected hero to use a particular special ability
  • Take Items (button) Invokes a modal window that allows specific heroes to take specific items within the current encounter area
  • Use Item (button)Invokes a modal window that instructs the selected hero to use a specified possession