Project BrowserQuests™ is an independent effort to develop a browser-based, single-player, persistent world role-playing game (RPG) that allows authors to enter and build their own quests via a sophisticated storyline engine for registered players to freely enjoy.
This very ambitious project is an attempt to combine "old school" pencil-and-paper role-playing elements within a modern, sophisticated web browser environment and bring together game players, content authors, website programmers and graphic artists to provide a common platform that delivers a unique online RPG experience. To potentially finance the effort, a small banner mechanism has been added to the RPG and marketers/advertisers are encouraged to purchase ads aimed at the game players.
The BrowserQuests™ role-playing game (RPG) system is perhaps the culmination of nearly 40 years of general fantasy role-playing design, development and experimentation by Scott M. Huelsman (Waunakee, Wisconsin). First introduced to the paper-and-pencil game “Dungeons and Dragons” back in the early 1980s, Scott went on to develop a multitude of games for the Commodore 64, Windows PC platform and eventually the Internet, producing his own multimedia-enhanced MediaNovel “Convictions” in 1995 (later renamed “Wizard Reborn”), a subsequent “Wizard Reborn” role-playing novel in 2008 and a follow-up role-playing game prototype in 2014 (that BQ is partially based on). Scott has also produced a plethora of professionally-developed business websites and online applications since 1999, is a .NET programmer and webmaster for a prominent Wisconsin state agency and still continues to run his own web consulting business The Huelsman Way, leasing his own web server and associated resources from both Rackspace and SiteGround, global leaders in web server and cloud-based services.
Back in 2014, Scott dusted off a very ambitious RPG system he was developing and renamed the initiative “InfiniQuests”, designed to become a premier browser-based RPG engine for authors as well as gamers. After a nearly two-year break, the initiative was recently changed to "BrowserQuests"™ or "BQ" for short.
The business model behind BQ is intended to be just as intriguing as the RPG itself, focusing on four separate demographics:
- Players – Game players who create their own adventuring parties and quest throughout a unique fictional game world
- Authors – Quest developers, content editors, graphic artists and musicians who develop game content and help seed the RPG engine
- Developers – Programmers and site developers who write custom code to drive and propel the RPG system forward
- Marketers – Advertisers who purchase small banner ads for player consumption and help financially reward those involved